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I am daboiYoshi. I have a youtube channel in the daboiyoshi subpage in this website if you hover over about page.
I made snake arcade because I coded A snake game and I started a website about it and made more changes ane I always make html code projects and tools. I like doing this because coding is cool and fun and you get to learn new things and develop cool things. So after that, I just decided to name the creator of every one of my html games/projects/tools Snake arcade html. Snake arcade html is what this website basically is made by. Before it was basically just nothing.
The things I have made so far in this website as of january 2026, is an operating system out of html, a snake game, an lots of html
I have been wanting to make games for a long time but learning unity and all that coding is very hard.
I have learned html code which is much easier to code and learn and I do not want to make very big games that are gigabytes in size.
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'50 years ago, the first snake game was made in 1976. It was named "Blockade". Blockade (1976) is a pioneering two-player arcade game developed by Gremlin, recognized as the original "snake" game. Each player controls a continuously moving arrow that leaves a solid trail, aiming to trap the opponent by forcing them to crash into walls or trails, similar to light cycles in Tron.
Here is a blockade clone I made.
Of course, we are not charging you to use our games and html projects. I know it says money magnet, but we are not taking/stealing your personal information and money.
The Core Differences:
No Growth: Your character doesn't get longer by eating items. Instead, you leave a permanent trail behind you from the very first second the round starts.
Goal: The goal isn't to reach a high score or a certain length; it's purely a game of spatial denial. You are trying to maneuver so that your opponent runs out of room and crashes into a wall or a trail before you do.
The "Snake" Evolution: The "eating food to grow" mechanic was actually introduced later by games inspired by Blockade, most notably Bigfoot Bonkers (1976) and eventually the famous Nibbler (1982).