Honorable Mentions

A short list of the people, projects, and APIs that helped shape Snake Arcade.

APIs & dictionaries

Inspirations

  • Blockade (Gremlin, 1976) — the original "snake" arcade game that inspired everything that came after, including this project's name.
  • Nibbler (1982) — the version that introduced the now-classic "eat food to grow" mechanic.

Tooling

  • The browsers, editors, and operating systems that made it possible to build everything here in plain HTML, CSS, and JavaScript.

If you contributed something we should credit here, email info@daboiyoshi.com.